spaceshipit: (reaching for gods)
The Mod Journal ([personal profile] spaceshipit) wrote in [community profile] driftfleet_ooc2015-12-10 11:33 pm

December Star System

Since December is a little crazy for some players (and mods), and because we're still on the tail of a dramatic plot, this month's event is more of an "open setting" type. There are lots of things to do, and characters have lots of room to do their own things. From Dec 10th to about Jan 11th, in addition to the boring-but-reliable waystations that dot their cosmic path, the Marsiva will bring all ships in range of a brand-new, chilly-looking planet...



THE PLANET.

Arslae (as the navigation systems helpfully inform the fleet) is another one of those rustic stopping points along several common flight paths, though many of its visitors are not here out of necessity. The planet has a challenging climate and landscape, but its scenery is absolutely stunning, and its prime natural resource makes it something of a novelty out here. As such, this little planet is both an important point of trade, and a bustling recreation destination.



Geography and Climate: The planet is roughly earth-sized, but looks much icier even from orbit. The terrain ranges between chilly plains filled with hardy grasses and well-adapted furry mammals, vast tundras and salt flats... to massive, jagged glacial sheets that stretch on as far as the eye can see. The settlements rest between the extremes for the most part, so natives can both hunt for food and harvest around the ice without traveling far. These settlements see regular snowfall through most times of the year. Passengers will get to see fresh-falling snow every few days, if they stay in the city. This snow makes for excellent snowmen, snowball fights, sledding, etc.! It snows less in the the warmer areas, though the lakes are still mostly frozen over and the sky stays fairly overcast. In the icy tundra, it snows rather relentlessly. On Arslae, proper clothing is a must.

Settlements: Depending on where you are, the buildings are either made of wood, stone, and metal--or they are constructed mostly out of ice. If you hike or land your ships in the mountains, much of these settlements are built right into the sides of the icy cliffs themselves. These people take a great deal of pride in their ability to shape the harsh world around them, so many details of the icy buildings are exquisitely carved. The settlements range in size and population, though most have enough hustle and bustle to be likened to a small city.

People: It is common knowledge here that the current majority population is a blend of two original races. Though the natives call themselves the Surrit, they are hybrids of a much older species (the original "Surrit" from whom they got their name) and the human settlers that established themselves on the planet later on. The current incarnations of the Surrit are a widely-varying in how they look--appearing anywhere between mostly-human with a few odd details, to people with dense, downy grey fur and rubbery, batlike faces. Thanks to their ancestors, these new Surrit are naturally resistant to cold and dehydration. This aids them in harvesting and processing huge amounts of salt (this planet's main resource) without detriments to their health. There are several other migrant populations on Arslae as well, though they tend to stick to communities of their own, and aren't quite as sociable with tourists. Longer-stayed passengers from the Drift Fleet may be interested in the few sizable Nunnilis communities, which have been on the planet for several centuries. While passengers are used to seeing the Nunnilis colored red or orange, the locals here are bright blue. So, it's very easy to distinguish the resident Nunnalis from those who are only visiting.

Temples: Naturally, the many awe-inspiring vistas and plentiful resources on this planet have led to the construction of quite a few temples and religious points of interest. They fall into two main categories--temples that hark back to the roots of this planet's now-diffused native culture, or places of worship brought in from outside, either by tourists or smaller populations that have taken permanent root on the planet. Some of the more veteran passengers may notice what are being called the Temples of Abeo, Accendo, and Adsum among them. The practices and religious imagery in them may also be familiar to anyone who had visited those three moons, even though they've been filtered through a long "telephone game" of time and space. In the interest of saving space in this post, if any passengers--new or old--are spending time in any of these temples and would like more information, ask in response to the QUESTIONS comment below and the mods will provide some details.

Technology: This world sees quite a few visitors from far-off planets and technology-savvy stations, so the settlements which cater to them have picked up quite a bit of convenient tech. Touchpads on doors, network terminals, interior heating (thank goodness), even medical and food technologies not entirely unlike what passengers are used to seeing on their own ships. Workers and tradesmen tend to use simple, dependable tools for harvesting, hunting, and crafting, as fancy machinery winds up way too expensive to upkeep against the cold. High-paying salt-related ventures, like mining from the earth and harvesting directly from the open sea, remain the exception to this rule.

Shopping: Passengers can find all sorts of things for sale on this planet! However, almost all of it is somehow related to the planet's famous resource: salt! There are very few things for sale here that aren't themed around or somehow made out of the stuff (see the related section below for details and examples). If they can live with that, passengers will find plenty of themed boutiques, food carts, gift stores, specialty shops, and grocery markets to look through. The exact quality and price both depend on who they're buying from--but in general, "you get what you pay for" very much applies.

Small and Furry: One of the only non-saline points of interest, but just as popular with the tourist, is the fact that this planet has a booming population of what appear to be small, domesticated, arctic foxes. Passengers from Earth will probably recognize that these must be descendants of their own wild species, almost certainly introduced when humans first settled on this planet... and those passengers who have been with the Fleet since the beginning, may remember that there had been a similar phenomenon on the last icy planet they had visited. These animals are beloved little mascots of Arslae, and their price reflects this... though, there might be a stray or two to scoop up if a passenger wants a fox of their very own, but doesn't want to pay the premium price. Though, be warned: the locals here will tell you that these animals are a little demanding in their care, and require lots of exercise and mental stimulation or they can become destructive. They will eat your crewmates' shoes if they get bored.

Lodging: Hotel rooms are both available and numerous in the most popular settlements, with lodging growing a little more scarce in the remote areas. Most establishments offer room service and a complimentary breakfast--but, just like with shopping, passengers will have to decide whether they want to rent a cheap, cramped (and potentially communal) room, or shell out for a ritzy suite.

Attractions: There aren't many work opportunities available on this planet, but for anyone still eager to stretch their legs and expend some energy, there are plenty of recreational ones! Passengers can go hiking, mountain-climbing, sledding, skiing, or just about any other snowy, outdoorsy sport. The natives set up frequent bonfires, musical gatherings, cultural demonstrations, and classes on local crafts and art--all mostly for the tourists, but some may find them fun and interesting nonetheless! There are also plenty of tours and lectures about salt! As well as a few astonishingly tourist-friendly salt mines (see below).

Or, if you want a challenge: For anyone looking for something with a little danger, there is also a rich and balanced hunting culture here. Some of the hunting parties for local wildlife are fairly tame, as they stick to the warmer plains. Some of them are much more exciting, and spend their time hunting several large, formidable species of creature that prowl the mountains and tundras of Arslae. Their populations are plentiful and dangerous to locals living within their territories, so hunting for sport and profit is both encouraged and regulated. Visitors who are interested in that sort of thing can go out and hunt--or just straight-up fight--these non-sentient snow monsters without worrying about damaging their populations... And they can potentially earn a little profit (or trophies for the wall) in the process.


THE SALT HARVEST.

If you haven't caught on by now, this planet is quite the popular tourist and trading attraction. Whatever property gives this planet its hypersalinity, the inhabitants are definitely not complaining--having salt as a resource has shaped their ability to survive, develop, and make a name for themselves. Between the saline oceans and the extensive deposits of rock salt in the earth, the resource seems unlimited, cementing them as the primary producer in this stretch of space.

To harvest salt, inhabitants use both traditional methods such as dehydration pools, and specialized technology to gather hypersalinated water from freshly-formed brinicles under the ocean ice. Each settlement also boasts at least one immense underground salt mine, each of which bears a themed name for the area--sort of like sports teams. These mines are highly competitive with each other, both in terms of production statistics and tourist attention. It is a good idea for passengers to learn the name of the mines in the area so that they don't accidentally insult the locals.

The culture of this planet revolves heavily around this booming salt industry. Not only is salt prominent in their earliest historical writings and traditions, but it comprises and inspires most of the merchandise offered to both tourists and local enthusiasts. If you can imagine a product that somehow involves salt, it is probably available here, as is the effusive advice from every possible angle about all of the amazing things that salt can be used for. Even artwork, furnishings, and architectural elements have been created with salt, here.

Some other uses for salt: here and here


CATCH A COLD.

According to local lore, the climate of this planet used to be very different. Before "the freeze" of ages past, they say the world was covered in lush plants and a large variety of animals. The ancestors of the Surrit were once the only sentient creatures around, followed only thereafter by human settlers from another star system. Over time, the Surrit survived and adapted to their steadily-cooling planet, mingling with the human population enough over thousands of years to have created the hybrid species seen today--but there are still many things from the old world hidden under the ice, frozen in time by sub-zero conditions.

In fact, it's not unusual for the natives to dig something weird out of the glaciers. Workers bring back parts of old ships and dead technology all the time. Less often, they find fossils and other bits of this planet's ancient history. Unfortunately, some of this history includes mysterious pathogens that have been lying dormant for years.

The natives are practically immune to the ancient, surfacing pathogens by now, having been doing this for centuries. The planet's tourists--and the Drift Fleet's passengers--are not so lucky.

After spending some time on this chilly planet, passengers may start to feel like they're coming down with something. They may experience a sore throat, runny nose, coughing, sneezing, headache, itchy eyes, stuffy sinuses, an upset stomach, or even a mild fever. Despite all logic to the contrary, even magical creatures, immortals, and mechanical constructs can potentially find themselves suffering from the symptoms of what seems a lot like a winter cold.

Luckily, the natives are used to their visitors not having the kind of immune responses needed to treat this mysterious organism, and they've had a lot of time to understand its strange, almost supernatural properties. There are several different forms of antidote readily available (ranging from pills and powders to more magical or ritualistic treatments), offered to anyone in need for a modest fee. As long as passengers get some kind of treatment, their cold should clear up in a week--or maybe a little longer, for particularly stubborn cases.

If passengers are too sick or too stubborn to seek treatment for themselves... That's what the trusty medical officers are for, right? Those with laboratory support augments (or anyone who wants to help out, really) can absolutely go around handing out treatments to their fellow passengers.

Catching a cold is completely optional, and can happen anytime during the fleet's stay in this Star System. The pathogen affects different people in different ways, so players can give their characters whatever cold symptoms they think would be fun! Characters can also not get sick at all--which leaves them free to take care of their snotty friends, or enjoy their time on the snowy planet unhindered.


---

This month's star system is very open-ended, so players are welcome to dig into whatever parts of the setting they'll have the most fun with. :) If you'd like details or further clarification about anything mentioned in this post, please feel free to ask in the QUESTIONS thread down below!
sinuosity: (Default)

[personal profile] sinuosity 2015-12-11 03:15 pm (UTC)(link)
What weapons are available/recommended by the locals to hunt the large creatures in the mountains?

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thebarkside: (75)

Re: QUESTIONS

[personal profile] thebarkside 2015-12-11 03:39 pm (UTC)(link)
seriously tho can jade take a fox
reconstitution: (Default)

[personal profile] reconstitution 2015-12-11 04:32 pm (UTC)(link)
Yes, how large are these formidable snow beasts.

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dancingmd: (Default)

[personal profile] dancingmd 2015-12-11 04:34 pm (UTC)(link)
Will these Nunnalis know about the fleet and what happened with the Iskaulit via their cousins on the blue planet?

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stefanged: (Default)

[personal profile] stefanged 2015-12-11 06:07 pm (UTC)(link)
Stefan would spend plenty of time in the temples that were brought in by outside populations - would any of them resemble faiths found on Earth?

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mylegacy: <user name="cutiegengar" site="tumblr.com"> (○ with the devil)

[personal profile] mylegacy 2015-12-11 06:23 pm (UTC)(link)
okay there are foxes but: are there dogs

mush

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tallasaking: (Default)

Re: QUESTIONS

[personal profile] tallasaking 2015-12-12 12:17 am (UTC)(link)
CAN Tyrion buy guns and gun parts?

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Re: QUESTIONS

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Re: QUESTIONS

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i_got_this: Credit: http://rvb.elenen.org/icons/ (Default)

Plotting

[personal profile] i_got_this 2015-12-11 03:14 pm (UTC)(link)
Furiosa hasn't experienced snow so this'll be interesting. Definitely getting sick, though.

Cayde's getting because it's funny. He probably won't think so.

South is going to start a snowball fight because of course she is. Thank god for climate controlled power armor!
Edited 2015-12-11 15:15 (UTC)
digthefuzz: (hello there)

[personal profile] digthefuzz 2015-12-11 04:44 pm (UTC)(link)
My initial thoughts: Kurt Wagner and Steven Universe are likely both going to engage in general snow shenanigans, including snowball fights and sledding and the like, and probably some gawking at all of the salty products.

Kurt will also catch a cold! And it will mess with his powers, so that he'll end up accidentally teleporting to unwanted places in his pajamas like the area where the creatures are running amok.

(I may also have one of my characters propose/organize an IC Secret Santa at some point soon, but if anyone wants to run with that idea instead, feel free to!)

Feel free to come at me with any other ideas!
cpt_ressentiment: (Default)

[personal profile] cpt_ressentiment 2015-12-11 06:10 pm (UTC)(link)
Yosuke is likely going to make an all-call post to see who is interested in some snowball fighting shenanigans - some rounds with teams, some free for all! Anyone interested?

Kotoha ... no solid plans yet! Anyone wanna meet a hanyou who can summon things on a whim~?


( plurk = [plurk.com profile] reveris )
truthvalue: (all hands on the bad one)

[personal profile] truthvalue 2015-12-11 07:58 pm (UTC)(link)
nudges leader at yosuke

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mikangirl: (...)

Plotting

[personal profile] mikangirl 2015-12-11 09:40 pm (UTC)(link)
Traditionally I can be slow to non-existent in the week or so surrounding Christmas, so just a heads up there. Apart from that:

Nami will relish having actual weather and terra firma again, so she'll be sightseeing in a safe-ish kind of way and generally being fascinated by how things work and avoiding the bug people because what the hell they're creepy. And probably catching a cold because why not let's ruin her day.

Katie will explore anything and everything except the salt mines because her sense of smell is kinda sensitive and it's bad enough she can smell salt everywhere without going to the source. She's not a fan of salt. She will totally get distracted and wander into places she shouldn't or forget to go home, so anyone who wants to loom at her and be an adult feel free. And also, snow fights and making snow forts.
geonomy: (☆ make that money watch it burn)

[personal profile] geonomy 2015-12-12 02:48 pm (UTC)(link)
so how would Katie feel about a pet fox on board the ship

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honorbends: +sokka (bffs man)

plotting

[personal profile] honorbends 2015-12-11 11:26 pm (UTC)(link)
10 pts to anyone who hits zuko with a snowball

this is all i've got
alwayscomeback: (But I have seen the same)

Re: plotting

[personal profile] alwayscomeback 2015-12-11 11:55 pm (UTC)(link)
A CHALLENGER ARISES
alwayscomeback: (Come closer)

Tentative plans and stuff

[personal profile] alwayscomeback 2015-12-12 12:04 am (UTC)(link)
Sokka will be RIGHT at home and loving all of this. He'll be doing a lot of hunting those formidable beats and restocking his ships meat freezers. Anyone would be welcome to join him, and he's happy to show anyone how to butcher, prepare and salt/freeze meat. LESSONS WITH SOKKA. He'll also no doubt buy some tacky souvenirs because shopping.

Crowley hates the cold with every fibre of his being and will have to be forcibly removed and dragged out into the snow. He'll be spending most of his time on the Iskaulit, putting the final touches on his bar.

Fenris is going to get sick and fight off any attempt to cure him with anything even remotely resembling magic. He'll likely spend his sick days curled up in a ball on the Tourist. When he isn't sick, though, he'll be wandering out seeing if he can get any weapons. With his bare feet. No wonder he gets sick, to be honest.

Cheese will do his usual roaming about, enjoying the culture, but he's also preparing for the super important Equestrian holiday of Hearthswarming. So you might see him getting a lot of cloth and crotchet supplies, and locking himself in his room for long periods of time. He's doing it for YOU, crew.
unfulfilledpotential: (Default)

[personal profile] unfulfilledpotential 2015-12-12 12:07 am (UTC)(link)
Shawn would be 110% here for those lessons because he missed REAL FOOD (and maybe he can bring some animal blood back for his snake vampire crewmate). No promises on how long he'd last, but. Hunting lessons!!

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Re: Tentative plans and stuff

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princessia: (Default)

[personal profile] princessia 2015-12-12 12:16 am (UTC)(link)
Elize will be using her magic out in the field, attempting to hunt and raise money to afford to buy a pet arctic fox. I'm going to have it wind up be a failure though, because she'll often be sinking in the deep pits of snow.

I may also have her available for playing in the snow. She needs to do some kid activities!!!

She will be later catching a cold and be bedridden for awhile on the Huntress.
digthefuzz: (shocked)

[personal profile] digthefuzz 2015-12-12 02:36 pm (UTC)(link)
ELIZE NO

Talk about a sinking feeling

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unfulfilledpotential: (i think i have it)

[personal profile] unfulfilledpotential 2015-12-12 12:16 am (UTC)(link)
These are incredibly tentative, but...

Shawn will be enjoying the snow! He'll stay in the lodges and skii and maybe snowboard and roast salt around an open campfire - and totally get homesick, because this is the kind of stuff he did back home. He'll do some shopping and some other stuff like hunting lessons but beyond the slopes, he's a pretty open book.

Stefan, on the other hand, is setting foot in those temples and rarely coming back out. He wants to absorb as much knowledge as he can, and this is the best way to do it!! He'll definitely shop and stock up on salt-related things for the Paisley, because that is what First Mates do [so, expect salt plates guys], but his main pursuit is the temples.

Oh, and hunting: he'll be going on "spiritual retreats" to go feed on snow monster blood. Close CR (that already knows his fang-y secret) is more than welcome to join him! Paisley crew - if y'all get a fox, please let me know, because Stefan's first urge will be to consume its blood. It may not last long unless we talk it out beforehand.
tallasaking: (Default)

Tyrion

[personal profile] tallasaking 2015-12-12 12:18 am (UTC)(link)
Weapons, please and thank you and dear people, please sell him all your books. He must have both to survive.

Probably literally.

Interestingly enough Tyrion will not go to a whore house, or look for one, or get wine. But you will see him making with the fancy talk with the locals.
hymnals: that wants to grow (Default)

[personal profile] hymnals 2015-12-12 12:26 am (UTC)(link)
adrasteius is a walking heat lamp; let him walk beside u in the snow

(he is also available for warm hugs)
child_of_bhaal: (Default)

[personal profile] child_of_bhaal 2015-12-12 02:53 am (UTC)(link)
Where is an Olaf when you need one?

Syeira will gladly substitute tho. Warm hugs are awesome. Especially when your gear is not cold resistant
stagstorm: (Default)

[personal profile] stagstorm 2015-12-12 12:53 am (UTC)(link)
Robert will be hunting in the way Robert does - which is going for the biggest and most dangerous prey he can go after. Expect him to be using himself as bait and being surprisingly swift and powerful for an old fat guy. I welcome any and all who want to get involved! Otherwise... well, he'll be looking for a brothel for you know... exercise.

As for Greedling, they're not introed yet. Neither one of them have any experience with winter, but expect lots of eating.
thebloodseal: (stare - ( ͡° ͜ʖ ͡°))

[personal profile] thebloodseal 2015-12-12 10:54 pm (UTC)(link)
Greedling and Al need to find each other! Al's going to be out hunting monsters.

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bb_wolf: (Default)

[personal profile] bb_wolf 2015-12-12 01:40 am (UTC)(link)
Bigby will be going out and hunting giant animals for fun and food. The bigger, the better. It takes a special kind of animal to not flee at the sight of Big Bad. I'm not really sure if anyone else is likely to find him out so far.

He's not getting sick. Bigby can intimidate viruses into not coming near him, you know.

Cole is... I don't know. He's probably going to wander a lot, looking for people and animals to help. I need to think about Cole. Open to suggestions.
tobeajedi: Holding up her lightsaber with a BIG GRIN (Default)

[personal profile] tobeajedi 2015-12-12 02:06 am (UTC)(link)
Vima is gonna be all over ice planet and probably won't be spending a lot of time on the actual ship.

She's going to be fairly contemplative most of the time, since the environment will remind her of the planet where she trained under her ex-Sith Jedi Master, who got killed at the end of her training, so. THAT'S A THING. She won't be doing anything dangerous like getting lost or going out in storms she's done that and it's not fun but she will be spending most of her time outdoors.

But also! There is skiing and snowball fights and if you think she's not going to be abusing the Force to make snow sculptures and snow wars, you are quite mistaken.
digthefuzz: (wanna talk about it)

[personal profile] digthefuzz 2015-12-12 02:46 am (UTC)(link)
I think I have that issue where that dude dies, I think I just randomly bought it once years ago without any of the preceding parts of the miniseres

But um yes fun snow things are a must

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grounds: <lj site="tumblr.com" user="fictionhelps"> (of snow covered beaches)

[personal profile] grounds 2015-12-12 02:10 am (UTC)(link)
Octavia will be all over this. Hunting, exploring, doing just a crapload of outdoorsy stuff and eventually enjoying inside, too. Really, if you want to do something, let me know!!

Toph will be noping the fuck out of here. She's only going planetside after cajoling from her crew and even then, only going outdoors when riding on the back on Bran's wheelchar, which she is making hover with metalbending. Fuck snow.
digthefuzz: (downtrodden)

[personal profile] digthefuzz 2015-12-12 02:42 am (UTC)(link)
Teach him how to be a man, Octavia

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collegedropout: (pic#6597679)

[personal profile] collegedropout 2015-12-12 09:44 am (UTC)(link)
SAM IS BUYING ALL YOUR SALT!!!!!

No but Sam is likely going to be all over the place, super interested in writing down information about the planet's ways of life, religions, etc. He'd done this in the previous game he was at (only with wildlife, really), so he'll do it around here as well. :)

ALSO I will probably do a post where Sam tells his real ghost stories at one of the native's bonfires! Because salt is big here and it will clearly lead to him talking about its effects on ghosts and BAM, storytime. :^D

If anyone wants to plot something, just lemme know! I'm flexible.
stefanged: (genuine smile)

[personal profile] stefanged 2015-12-13 02:59 am (UTC)(link)
Ooh, I'd love Stefan and Sam to compare notes :> I was planning on Stefan to basically camp out in the temples and write down every little thing, so it wouldn't be a stretch for them to run into each other along the way?

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[personal profile] collegedropout - 2015-12-14 08:42 (UTC) - Expand
thebloodseal: (transmutation - combat)

[personal profile] thebloodseal 2015-12-12 06:58 pm (UTC)(link)
Jennifer is mostly going to stay near the settlements. I don't plan on her getting sick, so she'll be helping Fleet passengers feel better if they come to her.

Simon is going to get sick. When he's not feeling awful, he'll be interested in exploring the salt mines and will be helping flooters feel better as well.

Castle will be on the lookout for a fetching Festivus pole to lighten up the Windrose and is basically going to be doing everything, including making a snow fort. He will not be getting sick.

Alphonse is going to join the hunting parties, since he can transmute traps in the ground for the monsters or weapons from his surroundings etc. He's impervious to the cold so he'll be helping residents with physical labor as well and will be trying to hide a fox in his armor.
lord_wizard: (Default)

[personal profile] lord_wizard 2015-12-12 09:52 pm (UTC)(link)
Felix probably won't go out much. He might go visit the temples if I have time, though largely he'll stay aboard his ship and the Iskaulit. I think he'll finally put his protective ward on the Starstruck while most of the ship is likely to be out. I'll probably do a post for that, if so. He also may get sick near the end of the month but honestly nothing is written in stone.